The tons of road options make building the road networks so much more engaging and interesting than any other title in this genre. It's just so fun to build and watch your city grow and develop. There's already tons of content coming out and it's only week 1.
#CITIES SKYLINES PC GAME DVD MOD#
And you get nine of those, or 25 with the mod that's already out.Īnd yeah, modding. Even the base tile you get seems about twice as large or more as what was offered in Sim City. Haven't really focused on industry specialization or public transport yet, although I badly need a rail network in my city - which is really more like four cities at the moment, because the maps are so fucking big. I just started zoning districts and messing with policies. I've barely scratched the surface of what's possible. I've been playing it every spare moment I have, which is only 4-5 hours or so. In any case, I can't wait to play this game, it's pretty much the only thing I'm looking forward to in 2015 other than GTA:V. You may remember the Sim City developers pulled a similar stunt, giving 1 hour previews so the many many issues that plagued that game were never apparent to the press. The only concern at this point is no one has really been allowed to dig in and take a city to completion from scratch. Other gameplay so far has been limited to one hour segments which some streamers have been allowed to post on youtube. There's going to be a lot of room to expand in this game very quickly. Mod support is supported out of the box and users have already seen them on Steam, and the models look as awesome as you'd expect. There was a lengthy developer stream on Twitch which showed the biggest city they've demoed. So not much response in this thread originally, but the release date of March 10th is fast approaching.